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Tap a row to jump to that ground. Tap again to cycle every province they hold.
Pick a nation and take the world. Hold 70% of it and every rival surrenders, so the rest of the map follows. One shared board a day, ranked on the fastest clear.
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The world map is ranked. Other maps are unranked.
THE ROSTER
Share the code. Everyone picks a nation. The AI takes the rest.
WORLD is the war’s setting: how sharp the enemy commanders play and how long they leave you alone at the start. Any nation works on any setting. The daily always runs EASY. The small number on a pill is that world’s live win record.
Nations differ in where they wake up, who they border and how they fight — never in how hard the war is.
THE LONG WAR
Operations unlock in order. Every board and every difficulty is still open to you right now in CHOOSE A NATION — the campaign is a route through them, not a gate in front of them.
THE WAR ROOM
FIELD BRIEFING
Lead one of 48 nations. Each has its own strengths, weaknesses and place on the map. You pick the world’s difficulty separately.
Tap your land, then tap a target. Your troops march and fight in real time.
The whole map is the objective, and the HUD counts you toward it. You do not have to fight for all of it: hold 70% briefly and every rival surrenders, so the rest falls to you. Your clear time stops at that moment — the mark on the top edge shows where.